PROJECT TEAM
Dr. Kirk Quinsland
Dr. Quinsland is the Director of the Fordham Writing Center and a Lecturer in the Department of English at Fordham University. Quinsland's research uses phenomenology, theater history, performance studies, new media studies, and digital humanities to study the early modern theatrical experience. He is working on a book that investigates medieval and early modern metatheatricality, as well as articles on Shakespeare's Venus and Adonis and A Midsummer Night's Dream that explore the utility and the limits of queer theory as an analytical framework. He is also the creator of Digital Blackfriars, a digital humanities project that maps the Loseley Collection (1489-1682), a set of documents currently held by the Folger Shakespeare Library concerning the Offices of the Tents and of the Revels, to investigate the connections between site and text in plays written for London's Blackfriars Theatre.
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Dr. Rebecca Rouse
Dr. Rouse is an Assistant Professor in the Department of the Arts at Rensselaer Polytechnic Institute in Troy, NY. Rouse’s research focuses on theoretical, critical, and design production work with storytelling for new technologies such as augmented and mixed reality. Rouse designs and develops projects across museums, cultural heritage sites, interactive installations, and theatrical performance, all with the thread of investigating and inventing new modes of storytelling. This design work dovetails with Rouse’s research in design methods, media theory and history. Rouse teaches courses in Mobile AR Design, Mixed Reality Performance Design, Playwrighting, and the history of technology at World’s Fairs and Expositions. For more information visit www.rebeccarouse.com.
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Dr. Marc Destefano
Dr. Destefano is a Lecturer in the Department of Cognitive Science at Rensselaer Polytechnic Institute in Troy, NY. Destefano's work lies at the intersection of expertise, multitasking, game design, and theater. His background is in computer science, artificial intelligence, and experimental psychology, and he is a fierce advocate for multidisciplinary education. Destefano has been teaching game design and development at Rensselaer for over twelve years, and was one of the founding members of the Game and Simulation Arts and Sciences program. Recent projects include work at the Emergent Reality lab integrating stereoscopic oblique projection matrices with 3D tracking, using depth field cameras as a method of interacting with real-time virtual environments, and some distance-field rendering experiments with kaleidoscopic iterated function systems.
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COLLABORATORS
Katherine Tyrol - Graduate Student in the Department of Science and Technology Studies, Rensselaer Polytechnic Institute. Lead core programming and development of phase one mapping tool.
Ian Travis - BS student in GSAS (Games and Simulation Arts and Sciences), Rensselaer Polytechnic Institute. 3D model design.
Taylor Eruysal - BS student in GSAS (Games and Simulation Arts and Sciences), Rensselaer Polytechnic Institute. 3D model design.
Ian Travis - BS student in GSAS (Games and Simulation Arts and Sciences), Rensselaer Polytechnic Institute. 3D model design.
Taylor Eruysal - BS student in GSAS (Games and Simulation Arts and Sciences), Rensselaer Polytechnic Institute. 3D model design.